Config

Global

Modules

Name

Function

farm

Basic farming module (boosts crops)

effects

Basic effects module (Gives users in range effects)

breed

Basic breeding module (breeds animals in range)

protect

Basic protection module (kills monsters in range)

Effects

Beacons

Example:

beacons:
  1:
    name: "&7Simple beacon" # Specify item name.
    lore: # Specify item lore.
      - "&7Level &e{level}"
      - "&7Place me down!"
    modules: # Name of module (only for this beacon)
      - "farm"
      - "effects"
    effects: # <effectname>:<level> (only for this beacon)
      - "ABSORPTION"
      - "BAD_OMEN"
      - "BLINDNESS"
      - "CONDUIT_POWER"
      - "CONFUSION"
      - "DAMAGE_RESISTANCE"
      - "DOLPHINS_GRACE"
      - "FAST_DIGGING"
      - "FIRE_RESISTANCE"
      - "GLOWING"
      - "HARM:2"
  2:
    name: "&7Simple beacon" # Specify item name.
    lore: # Specify item lore.
      - "&7Level &e{level}"
      - "&7Place me down!"
    price: 1000.0
    modules: # Name of module (only for this beacon)
      - "farm"
      - "effects"
    effects: # <effectname>:<level> (only for this beacon)
      - "ABSORPTION"
      - "BAD_OMEN"
      - "BLINDNESS"
      - "CONDUIT_POWER"
      - "CONFUSION"
      - "DAMAGE_RESISTANCE"
      - "DOLPHINS_GRACE"
      - "FAST_DIGGING"
      - "FIRE_RESISTANCE"
      - "GLOWING"
      - "HARM:2"

Values:

Value

Information

name

Specific name for beacon

lore

String list of lines (beacon item lore)

modules

List of modules for beacon

effects

List of effects for beacon

linkamount

Amount of chests that can be linked

linkDistance

Max distance between chest and beacon

price

The ECO price for specific level.

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